DW Damage at start: | (you can use k,M,B,T,q,Q) |
DW Damage increase per wave: | % (use this if you update dmg with your WS during the run) |
DW cooldown: | s |
DW health level: | |
GC Level (0=not used, 1=epic, etc) | |
Package chance: | % |
Wave duration: | s |
Tier: | |
Enemy Balance (card level, 0=not used): | |
Wave skip (card level, 0=not used): | |
EHLS (average) | % |
Amount of enemies killed by DW | % (*i.e. land mines can kill enemies before reaching the DW) |